Royalsome team at work

About Royalsome

Pioneers in Australia's Mobile Gaming Landscape

Our Story

Founded in 2011 by former AAA game developers James Mitchell and Sarah Chen, Royalsome began as a small consulting firm focused on helping traditional game studios transition to mobile platforms. In the early days, our team of five operated from a modest office in Melbourne's emerging tech district, leveraging their combined experience from companies like Electronic Arts and Halfbrick Studios.

The turning point came in 2013 when we partnered with a local indie developer to transform their struggling PC game into "Outback Adventure" – a mobile title that unexpectedly topped the Australian App Store charts for three consecutive weeks. This success highlighted a significant gap in the market: Australian developers needed specialized guidance to navigate the unique challenges of mobile game development and marketing.

Over the next decade, Royalsome evolved from a consulting service into a comprehensive mobile game development partner, expanding our team to include specialists in every aspect of the development process – from initial concept and monetization strategy to post-launch support and optimization. Today, with offices in Melbourne and Sydney, our team of 45 talented professionals has helped launch over 230 successful mobile games, generating more than 42 million downloads worldwide.

As Australia's mobile gaming industry continues to flourish, Royalsome remains at the forefront of innovation, committed to elevating local developers onto the global stage while preserving the unique creative perspective that Australian games bring to players worldwide.

Mission & Values

Our Mission

To empower Australian game developers to create successful mobile experiences by providing comprehensive development services, industry expertise, and strategic guidance from concept to launch and beyond.

We strive to be the bridge that connects innovative game ideas with commercial success, helping developers navigate the complex mobile gaming landscape while maintaining their creative vision. By fostering local talent and facilitating global reach, we aim to establish Australia as a recognized hub for mobile gaming excellence.

Our Values

  • Innovation: We constantly explore new technologies, gameplay mechanics, and business models to keep our clients at the cutting edge.
  • Integrity: We provide honest feedback and realistic projections, prioritizing long-term success over short-term gains.
  • Collaboration: We work as an extension of our clients' teams, ensuring seamless integration and knowledge transfer.
  • Excellence: We maintain the highest standards in every aspect of our work, from code quality to user experience design.
  • Adaptability: We embrace the rapid changes in the mobile gaming industry, continuously evolving our methodologies and tools.

Leadership Team

James Mitchell - Founder & CEO

James Mitchell

Founder & CEO

With 20+ years in game development, James previously led mobile strategy at Electronic Arts before founding Royalsome. His deep understanding of both creative and commercial aspects of game development has shaped our comprehensive approach to mobile game success.

Sarah Chen - Co-Founder & Creative Director

Sarah Chen

Co-Founder & Creative Director

Sarah's background in UX design and player psychology drives our player-centric approach to game development. Her work at Halfbrick Studios contributed to the success of Fruit Ninja before she co-founded Royalsome to help other developers create engaging mobile experiences.

Raj Patel - Technical Director

Raj Patel

Technical Director

Raj joined Royalsome in 2014 after developing backend systems for major MMOs. He oversees our technical implementation strategies, ensuring optimal performance across devices while integrating complex features like real-time multiplayer, cloud saves, and cross-platform compatibility.

Emma Watson - Business Development Manager

Emma Watson

Business Development Manager

Emma brings valuable industry connections from her previous role at App Annie. She helps our clients navigate publisher relationships, funding opportunities, and global distribution strategies, while maintaining our network of industry partnerships across Asia-Pacific region.

Our Achievements

🏆

Industry Recognition

Multiple award-winning studio with accolades from Australian Game Developer Awards, Pocket Gamer, and AGDA Excellence Awards for technical innovation and studio excellence.

📱

Game Success Stories

Helped develop 12 #1 App Store games in Australia and 5 globally featured titles, with our partner games generating over $30M in combined revenue.

🚀

Growth Metrics

230+ successful game launches with 87% reaching profitability, achieving over 42 million combined downloads and an average user retention 40% above industry standards.

🤝

Industry Partnerships

Official development partners with Unity, Unreal Engine, and major publishers including Tencent and AppLovin, providing our clients with valuable industry connections.

🎓

Knowledge Sharing

Founders regularly speak at GDC, PAX Australia, and GCAP, while our team conducts monthly webinars and workshops attended by over 5,000 developers annually.

💼

Industry Impact

Credited with helping establish Melbourne as a mobile gaming hub, contributing to 15% growth in local game development employment over the past 5 years.

Ready to Transform Your Game Idea?

Whether you're an established studio looking to expand into mobile or an indie developer with a brilliant concept, our team is ready to help you navigate the journey from idea to successful launch.

Contact Us Today